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AI Insights · Timothy · April 2024

Top 5 First Person Games in El Salvador: Q1 2024 Performance

In Q1 2024, the top 5 first-person games in El Salvador saw varied performance in weekly downloads, revenue, and active users on a unified platform.

Top 5 First Person Games in El Salvador: Q1 2024 Performance

In Q1 2024, the top 5 first-person games in El Salvador exhibited diverse trends in weekly downloads, revenue, and active user metrics on a unified platform. Here’s a detailed look at their performance.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, starting strong at approximately $7.4K in the first week of January and ending the quarter at around $4.9K. Weekly downloads showed a downward trend, beginning at about 5.2K and closing at 2.7K. The game maintained a steady weekly active user base, hovering around 37K to 39.5K throughout the quarter.

Minecraft by Mojang saw consistent revenue, with weekly earnings around $1K, peaking at $1.1K in mid-January and late March. Downloads were relatively stable, averaging 100-120 per week. Active user numbers remained steady as well, fluctuating slightly around 12K.

Arena Breakout: Realistic FPS from Level Infinite showed varied performance. Weekly revenue peaked at approximately $845 in late January, while downloads saw a significant spike to 3.3K in mid-January before stabilizing around 1-1.8K. Active users increased towards the end of the quarter, reaching up to 14.9K.

Sniper 3D: Gun Shooting Games by Wildlife Studios maintained modest revenue, peaking at $253 in mid-February. Downloads were highest at the beginning of the quarter with 2.7K, dipping to 1K in early February and rising again to 2.2K by the end of March. Active users saw a decline from 15.3K to around 11.8K over the quarter.

Call of Duty®: Warzone™ Mobile, also by Activision Publishing, Inc., was released towards the end of the quarter. It garnered significant attention with 27.5K downloads in its first week, though it tapered to 7K in the following week. The game generated $1.3K in revenue by the end of March, with active users starting at 24K and dropping to 13K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024